Before long the western cave entrance becomes visible through the low hanging mist. Two Hobgoblins lounging around stand up straight as they see you approach then with a moment of recognition, resume their slacking. One of them jerks a thumb over his shoulder. Entry permitted.
Stomping through the swamp makes one complacent. It's easy when you know you're the biggest baddest threat around. But now, as you descend into Karrthragoth's subterranean lair you are reminded that Karrthragoth is the biggest and baddest threat around. Whether you're more impressed by his might or his keen intellect or his incredible magics is a matter of personal taste. Certainly his lair is impressive. As the entry tunnel gives away to the lair proper there are kobolds scurrying about their duties. These smaller caves that serve as ingress and egress for minions have many cave paintings on the walls done by those very minions portraying their dark and terrible master in all his glory. Karrthragoth melting an army of stinky humans with his acid breath. Karrthragoth in flight. One is even so bold as to depict the time Karrthragoth fought and defeated the blue dragon Brazzapnigon. Thankfully you are saved from that terrible thought as a nearby kobold coughs patiently. You turn your head, to see Speaker Skekkle, a small kobold with mottled green and black hide and tiny eyeglasses perched on the edge of his snout. The Speaker is an honoured position, the dispenser of Karrthragoth's orders among his duties. However he beckons with a claw,
"Follow me."
One does not question the Speaker, even if old Skekkle is a bit of a prat. With a sigh you follow him deeper into the lair. Deeper than usual. Past the minion size tunnels and into... oh no. These tunnels are much larger... large enough to accommodate a dragon in flight. Is Skekkle taking you to...? *gulp*
He stops in one larger room where a few others are already waiting nervously... or zealously in one case. You look around, totting up who's present. Some of these others you may already know by acquaintance or reputation. Bashnag, the biggest meanest bugbear on Karr's staff and a mess of scars from head to foot. Slightly hidden behind him, you almost didn't notice Maggot, the kobold thief and knife in the dark. Ullouccu, the ranger lounges against a wall somehow seeming unalert whilst being the exact opposite. Kwelzucht the sorcerer, wielder of some impressive magics by all account and Gnutmyx... can clerics receive their spells from deep rooted insanity or is this proof that Karr might actually be a god? Best not to question it too deeply. Skekkle speaks up.
"Now you are all here, please follow me. Karrthragoth would like to speak to you personally."
Looking nervously around at each other, the only one grinning is Gnutmyx as you follow the Speaker down the tunnel and into Karrthragoth's audience chamber. The dank sulphurous smell intensifies here as soon as you enter. The air is warm and humid and an ankle deep layer of mist covers the floor. In the centre of the chamber, sprawled on his display hoard is the bulk of Karrthragoth. So big, so mighty, so terrifying, Gnutmyx might well be enraptured but the rest of you are extremely nervous. Kobolds hang from the ceiling from ropes, frantically buffing Karr's scales as Speaker Skekkle shuffles you ever closer. Karr's unblinking eyes watch your every step. His scales gleam darkly. Coins clink as he shifts his weight and the massive head lowers itself closer to you.
His voice rumbles like the thunder. Deep and gravelly, yet eloquent and well spoken. Imagine Scar from the Lion King if he was a dragon.
"Well, well, well. All of you made it. On time, no less, quite the feat, I'm almost disappointed."
A blob of acid falls from a tooth and lands hissing on the floor.
"I do get so frightfully peckish this time of night. But I didn't call you here to satiate my appetite. At least not in a gastronomic sense. I have a mission of some importance for you five, one worthy of your unique talents. Allow me to explain and I shall endeavour to do so in language that even Bashnag can understand. There is a boat coming into dock at Pale Bridge this very night, mere hours away. On this boat there is a shipment, naturally, of twenty Dragonsbane arrows."
One of the hanging kobolds gasps, then frantically redoubles his scrubbing efforts as Karrthragoth growls.
"Retrieve these arrows, this is your top priority. Use this wand..."
A claw emerges from the hoard and flicks a wand towards Kwelzucht,
"to shrink the merchant down to size. Leave him alive but make it very clear who sent you and why I am so displeased. Do what you will, but know that the effect will wear off after twenty minutes. I have some other equipment you might find useful but before I hand it over... do you understand your mission?"
He looks over each of you, one by one with his fearsome green eyes, the irises of which seem to swirl like liquid.
(Some visual imagery)
Spoiler



