The Arrow Job

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Cmdr Maxwell
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Re: The Arrow Job

Post by Cmdr Maxwell »

Bashnag is just going to clobber C1, using another charge of the gauntlets (and to use the flanking bonus from Kwelzucht).

C1:

Attack roll: [roll=158]1d20+15[/roll]
Damage: [roll=159]1d8+9[/roll]

Attack Roll: [roll=160]1d20+13[/roll]
Damage: [roll=161]1d6+5[/roll]
Spoiler
Rounds for rage: 7/8.
weapon rolls are extra +2 on attack and dmg.
AC: 19 (21-2 for rage)
HP: 27/52 (32/40 +12 for rage)
Morningstar and lightmace equipped.
2 charges on healing belt.
1 charges left on gloves.
3 charges left on boots.
Dice rolls
[7]+15 = 22
1d20+15:  [
7
] +15 = 22
[8]+9 = 17
1d8+9:  [
8
] +9 = 17
[6]+13 = 19
1d20+13:  [
6
] +13 = 19
[3]+5 = 8
1d6+5:  [
3
] +5 = 8
Last edited by Cmdr Maxwell on Tue Sep 01, 2020 11:14 pm, edited 1 time in total.
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Re: The Arrow Job

Post by Cmdr Maxwell »

I realised I miss another +2 on my previous attacks on C2 (+9/+7 BAB, then +2 raging then +2 gauntlets; and now a +2 from flanking), hence why there's a bigger difference this round. So many damn modifiers.

Also the rolls aren't showing for me. Did I break the roller?
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Re: The Arrow Job

Post by Niilo »

Cmdr Maxwell wrote: Tue Sep 01, 2020 11:13 pmAlso the rolls aren't showing for me. Did I break the roller?
Not sure what happened with your rolls. They didn't show under 'Dice rolls'. But I corrected the issue.
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Re: The Arrow Job

Post by Cmdr Maxwell »

Niilo wrote: Tue Sep 01, 2020 11:21 pm Not sure what happened with your rolls. They didn't show under 'Dice rolls'. But I corrected the issue.
Thanks Niilo, much appreciated. I always seem to find a way to break stuff. Just like my freezer over the weekend >.>

Also, the dice are showing for me, but given how low I rolled the attack rolls they may as well go back to being invisible haha (was hoping for a crit)
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Re: The Arrow Job

Post by Grodech »

Charon wrote: Tue Sep 01, 2020 10:39 pm 9 Vs touch AC
Pretty sure that's a miss.
Correct. Touch AC is 13.

Also, next companion attacking B2 gets the +2 flanking bonus
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Charon
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Re: The Arrow Job

Post by Charon »

Cmdr Maxwell wrote: Tue Sep 01, 2020 11:13 pm I realised I miss another +2 on my previous attacks on C2 (+9/+7 BAB, then +2 raging then +2 gauntlets; and now a +2 from flanking), hence why there's a bigger difference this round. So many damn modifiers.

Also the rolls aren't showing for me. Did I break the roller?
If the gaunlets are the ones I'm thinking of they dont give a +2 on the attack, just the damage and any strength checks?
Also, try and keep the OOC stuff in the OOC thread. It makes it easier for me when I'm reviewing the rounds and easier for those dropping in to catch up on what happened.
Last edited by Charon on Wed Sep 02, 2020 7:32 pm, edited 1 time in total.
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Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Charon »

Bashnag swings out with his maces, landing one good hit on C1. The second blow is turned aside by a flash of divine magic. Seems there's more to this guy's armour than just the obvious.

Gnutmyx is up.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Ricochet »

Gnutmyx' muscles bulge as his gauntlets infuse him with strength. Raising the symbol of Karrthragoth (he wouldn't dare step out from behind it), he lets out a warcry of goblin proportions and throws himself (rather, his shield) at the Bullywug. This defiant creature did not deserve to share a swamp with the mighty Karrthragoth.

Unfortunately, despite his fervour, a goblin is merely a goblin.

[Expending 1 charge of Brute Gauntlets, +2 morale to dmg]

Attack (Shield Bash w/ Spikes), +11 + 2 flank (distraction)
[roll=162]1d20+13[/roll]

Damage, 1d4+1+2 Morale
[roll=163]1d4+3[/roll]
Dice rolls
[7]+13 = 20
1d20+13:  [
7
] +13 = 20
[4]+3 = 7
1d4+3:  [
4
] +3 = 7
G1 - Gnutmyx
AC: 22 // Atk: +1 shld, +11, 1d4+1
41 / 45
D: MFang / EGift / Knck
0: DetM / CMiW / Mnd / Lght / PFD -- 1: CLW / Sign / DetG / CFear
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Re: The Arrow Job

Post by Charon »

A solid hit from Gnutmyx as he throws his weight behind his shield and thrusts forth with all the strength granted to him by Karrthragoth.

The crocs are up and will continue snapping at Bashnag's heels.

19 to hit
10 piercing damage

27 to hit
9 piercing damage

Yeah, those crocs really woke up and clamp down on Bashnag's legs.

C1 is gonna defensive cast again
Concentration = 22

Inflict moderate wounds on Kwelzucht

Touch attack natural 20
Confirmation 20 vs touch AC
34 damage

A terrible burst of negative energy from the bullywug's hands damn near knocks Kwelzucht on his ass. Turns out these bullywugs still have some fight in them after all.

Maggot is up.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Crabain »

Maggots shoots his crossbow at the Bullywug C1 who is almost beneath him.

Attack:
[roll=164]1d20+5[/roll]

Damage:
[roll=165]1d6+1[/roll]

OOC: Can Maggot sneak attack in this situation? He is within 30ft and the target is flanked....
If so, sneak attack damage: [roll=166]4d6[/roll]
Dice rolls
[4]+5 = 9
1d20+5:  [
4
] +5 = 9
[5]+1 = 6
1d6+1:  [
5
] +1 = 6
[4, 3, 1, 3] = 11
4d6:  [
4
3
1
3
] = 11
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Re: The Arrow Job

Post by Grodech »

Ullo is annoyed that these bullywugs are proving to be such a problem. He tries to finish off B2.
Attack 1: [roll=167]1d20+5[/roll]
Damage: [roll=168]1d8+2[/roll]
Attack 2: [roll=169]1d20+4[/roll]
Damage: [roll=170]1d8+1[/roll]
Spoiler
Full attack: +5/+4, 1d8+2, 1d8+1
AC: 23, 13 Touch, Current HP: 46/50
Dice rolls
[8]+5 = 13
1d20+5:  [
8
] +5 = 13
[1]+2 = 3
1d8+2:  [
1
] +2 = 3
[3]+4 = 7
1d20+4:  [
3
] +4 = 7
[3]+1 = 4
1d8+1:  [
3
] +1 = 4
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Re: The Arrow Job

Post by Charon »

Crabain wrote: Sun Sep 06, 2020 1:39 pm OOC: Can Maggot sneak attack in this situation? He is within 30ft and the target is flanked....
Ugh, just typed all this out and then lost the post cos of a misclick. Short answer no, that's not how 3d flanking works. You basically need to draw a line between you and the ally, you are flanking if the line passes through opposite faces of the cube.

A 9 however, is not a hit either way.

As if in echo of the frustration Maggot feels as another shot goes wide, Ullo fails to follow up his attacks on B2. These bullywugs look as rough as you feel, now is not the time to be missing swings.

Kwelzucht is up.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Niilo »

Kwelzucht takes a 5 ft step to H15 and uses one charge of his Healing Belt.

[roll=171]2d8[/roll]

---
AC: 20
HP: 16 / 48
Dice rolls
[7, 2] = 9
2d8:  [
7
2
] = 9
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Re: The Arrow Job

Post by Charon »

If it matters, C2 is unarmed having already thrown his spear, thus has no AOOs to take. So if you wanna remain in place for flanking reasons you're welcome to retcon that step.

B2 will continue trying to squish Gnutmyx.
20 vs AC
Miss

C2 will try casting defensively again.
Concentration 19

Inflict Moderate Wounds on Ullo.
13 vs Touch Ac
20 damage

This time he lands the spell, although the lesser version of what he tried prior. Poor Ullo's scales crack as the magic tears along his hide.

Bashnag is up, new map on way.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Charon »

Actually, scratch that, map is the same unless Kwel takes that five foot step?
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Cmdr Maxwell »

Bashnag growls out rather loudly to his comrades in a pained, gruff voice:

"Bashnag hurt! Bashnag needs heals!"

He's going to wail on the one of the crocs who just took chunks out of his legs, and use the last charge of the brute gauntlets.

Against F1:
Roll:[roll=172]1d20+13[/roll]
Damage:[roll=173]1d8+9[/roll]

Roll:[roll=174]1d20+11[/roll]
Damage:[roll=175]1d6+5[/roll]

N.B if the first one kills F1, the second attack will be against F2.
Spoiler
Rounds for rage: 6/8.
weapon rolls are extra +2 on attack and dmg.
AC: 19 (21-2 for rage)
HP: 8/52 (-4/40 +12 for rage)
Morningstar and lightmace equipped.
2 charges on healing belt.
0 charges left on gloves.
3 charges left on boots.
Dice rolls
[11]+13 = 24
1d20+13:  [
11
] +13 = 24
[1]+9 = 10
1d8+9:  [
1
] +9 = 10
[12]+11 = 23
1d20+11:  [
12
] +11 = 23
[5]+5 = 10
1d6+5:  [
5
] +5 = 10
"It ain't a gun if it don't weigh at least one hundred pounds." Gunner, Deep Rock Galactic

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Re: The Arrow Job

Post by Ricochet »

[Assuming nothing significant changes between Bashnag and Gnutmyx' turn,]

Gnutmyx pulls away from the Bullywug, trying to keep his shield facing the pointy things and making his way over to the raging Bashnag through the swamp. It was a painful trudge for the short goblin, only just barely being able to make such a distance with all of his effort.

"You can't die here, you must live so that you can nourish the great Karrthragoth with your body!"

Perhaps this passed for a prayer, as he sticks a clawed hand out from around his shield to touch the furry flurry of spiked blunt objects.

[Moves to H12, looks like 15ft so hopefully makes it despite halved speed down from 30ft, also hopefully the AoO doesn't hurt too much]

Cure Serious Wounds on Bashnag
[roll=176]3d8+6[/roll]
Dice rolls
[4, 4, 8]+6 = 22
3d8+6:  [
4
4
8
] +6 = 22
G1 - Gnutmyx
AC: 22 // Atk: +1 shld, +11, 1d4+1
41 / 45
D: MFang / EGift / Knck
0: DetM / CMiW / Mnd / Lght / PFD -- 1: CLW / Sign / DetG / CFear
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Re: The Arrow Job

Post by Charon »

Cmdr Maxwell wrote: Thu Sep 10, 2020 11:41 am N.B if the first one kills F1, the second attack will be against F2.
As they are on full health, that would seem unlikely...

In his rage, Bashnag ignores the already wounded cleric, and instead slams his maces into one of the crocs that bit him. It's a strong blow, but not quite enough to finish off the croc.

B2 takes a swing at Gnutmyx as he runs away
16 to hit

A vague sensation of an attack connecting with the claw of the mighty Karrthragoth and being turned aside. The goblin scampers through the swamp towards the screaming bugbear. Anyone watching would swear that's more than 15 ft, that there's no way a goblin could get that far in six seconds, yet somehow, he does. Maybe, if you were looking closely, you think you saw a shadow pass over him in the night, making him look almost like he had little dragon wings. But surely that's just a trick of the moonlight.

Bashnag is healed for 22 hp.

The crocs bite at Bashnag's legs once more.
20 to hit
10 damage

13 to hit
misses.

The injured croc manages to return the favour, but the other falls short.

C1 will take a defensive cast against this new entrant...
Concentration 24

Inflict Moderate Wounds on Gnutmyx
10 vs Touch AC
I believe that's a miss.

Maggot is up.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Crabain »

Maggot is readies an attack with his crossbow against the next C1 Bullywugs spellcasting.

attack:
[19]+5 = 24
1d20+5:  [
19
] +5 = 24


damage:
[2]+1 = 3
1d6+1:  [
2
] +1 = 3
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Re: The Arrow Job

Post by Charon »

Aha, nice.

Then it's over to Ullo.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Grodech
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Re: The Arrow Job

Post by Grodech »

Hopefully some better rolls on B2...

Attack:
[13]+5 = 18
1d20+5:  [
13
] +5 = 18

Damage:
[1]+2 = 3
1d8+2:  [
1
] +2 = 3

Attack:
[1]+4 = 5
1d20+4:  [
1
] +4 = 5

Damage:
[8]+1 = 9
1d8+1:  [
8
] +1 = 9


5 foot step to J13 to hopefully avoid any flanking entanglements.
Spoiler
Full attack: +5/+4, 1d8+2, 1d8+1
AC: 23, 13 Touch, Current HP: 26/50
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Re: The Arrow Job

Post by Charon »

Man, you guys really have had cursed rolls in this opening battle. XD

The first blow hits but it's glancing, Ullo tries to put more power into the second blow in the hope of dealing more damage, but that natty 1 isn't gonna connect. His foot sinks into a patch of swampy water and the second attack whiffs.

The barbarian is looking rough, having taken many small wounds. The two clerics are faring a little better, but both sides are starting to feel the slog.

Kwelzucht is up.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Niilo »

After stepping back from the direct action, Kwelzucht considers his next move. All his companions hear the sorcerer's distinct yapping voice in their heads, I think we should focus on their spell casters

Casting Scorching Ray with C1 as the target (if the first ray downs C1, shooting the 2nd ray at C2)

Ray #1
Attack (ranged touch)
[6]+8 = 14
1d20+8:  [
6
] +8 = 14

Damage (fire)
[6, 6, 5, 5] = 22
4d6:  [
6
6
5
5
] = 22


Ray #2
Attack (ranged touch)
[7]+8 = 15
1d20+8:  [
7
] +8 = 15

Damage (fire)
[3, 3, 5, 5] = 16
4d6:  [
3
3
5
5
] = 16


---
AC: 20
HP: 16 / 48
"When Mister Safety Catch Is Not On, Mister Crossbow Is Not Your Friend."
─ Detritus learns about weapons safety (Terry Pratchett, Night Watch)
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Re: The Arrow Job

Post by Charon »

Holy shit.

Whilst Kwelzucht might not look as physically intimidating as Bashnag or Gnutmyx, there is a reason this desert kobold stands so high among Karrthragoth's minions, a reason why other kobolds oft speak his name in fear, a reason why he doesn't have to queue for lunch in the canteen.
Or in this case, two reasons.

The diminutive scalykind raises his arms as he sends his telepathic message to the crew, which has the desired effect of pulling all eyes to him in time to see the fire shoot from his clawed hands and stream across the battlefield.

One ray incinerates C1 where he stands. A horrible stench of seared bullywug drifts up towards Maggot as the corpse slumps into the swamp. The second ray veers sharply over to the second cleric, momentarily engulfing his arm in flame. Screaming, the bullywug splashes his arm into the swamp water. He's still standing but a look of fear now in his bulbous eyes.

B2 will take a jab at Ullo.
22 to hit.

Close, real close. Ullo barely manages to turn the blow aside, but the barbarian is looking rough from the damage and the initial strength sap that took the sting out of his rage.

C2 will also go for Ullo.
Casting defensively.
Concentration 29
Inflict Light Wounds on Ullo.
7 vs Touch AC

With his strength also still sapped and the pain of the fire fresh in his eyes, the cleric fails to land his spell on the lizardman.

We roll back around to Bashnag for round six.
"No one is useless in this world who lightens the burden of it to anyone else." - Charles Dickens.

Inside me there are two Gremlins, and they both Gigi Murin. And they are screaming. At the same time.
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Re: The Arrow Job

Post by Cmdr Maxwell »

I dun goofed, as I missed the flanking bonus, then realise C1 was incinerated where he stood
Spoiler
Having bopped the offending croc on the head, and hearing the mental message, Bashnag will turn to C1 and, well, bash him. Flanking bonus as well

[18]+13 = 31
d20+13:  [
18
] +13 = 31

[4]+7 = 11
d8+7:  [
4
] +7 = 11
bludgeoning and piercing.

[16]+11 = 27
d20+11:  [
16
] +11 = 27

[1]+5 = 6
d6+5:  [
1
] +5 = 6
bludgeoning.

Edit: rerolled attack rolls as I missed out the flanking bonus.

Rounds for rage: 5/8.
weapon rolls are extra +2 on attack and dmg.
AC: 19 (21-2 for rage)
HP: 20/52 (-4/40 +12 for rage)
Morningstar and lightmace equipped.
2 charges on healing belt.
0 charges left on gloves.
3 charges left on boots.
Dice rolls
[1]+11 = 12
d20+11:  [
1
] +11 = 12
[7]+9 = 16
d20+9:  [
7
] +9 = 16
[1]+3 = 4
1d6+3:  [
1
] +3 = 4
"It ain't a gun if it don't weigh at least one hundred pounds." Gunner, Deep Rock Galactic

-----

"There is a way out of every box, a solution to every puzzle; it’s just a matter of finding it." - Captain Picard.
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